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Support Items are acquired by watching replays of your fights which have achieved 300+ comments. If you find yourself unable to get that many comments, you'll need to achieve a score of 99,999 in order to unlock the chest.

01.) no item!
02.) Attack +10%
03.) Attack +30%
04.) Attack +50%
05.) Defense +10%
06.) Defense +30%
07.) Defense +50%
08.) Speed +10%
09.) Speed +20%
10.) Speed +30%
11.) Tension Bar Regeneration Rate +10%
12.) Tension Bar Regeneration Rate +30%
13.) Tension Bar Regeneration Rate +50%
14.) Makes trying to do a Just Escape easier
15.) Reduces Tension Bar consumption by 30% when using an EX Skill
16.) Reduces Tension Bar consumption by 50% when using an EX Skill
17.) Reduces Tension Bar consumption by 70% when using an EX Skill
18.) Health Regeneration (Slow)
19.) Health Regeneration (Medium)
20.) Health Regeneration (Fast)
21.) Auto Guard

The following items are Story Mode only because they're meant to help you clear mission objectives. So don't be surprised when they don't show up in your multi-player mode item selection menu!

22.) Automatically clears 10 Hit Combo objectives when equipped
23.) Automatically clears 20 Hit Combo objectives when equipped
24.) Automatically clears 30 Hit Combo objectives when equipped
25.) Subtracts Knockdowns needed to clear a Knockdown objective by 1
26.) Subtracts Knockdowns needed to clear a Knockdown objective by 2
27.) Subtracts Knockdowns needed to clear a Knockdown objective by 3
28.) Subtracts Objects needed to clear an Object Destruction objective by 1
29.) Subtracts Objects needed to clear an Object Destruction objective by 2
30.) Subtracts Objects needed to clear an Object Destruction objective by 3
31.) Subtracts Just Escapes needed to clear an Just Escape objective by 1
32.) Subtracts Just Escapes needed to clear an Just Escape objective by 2
33.) Subtracts Just Escapes needed to clear an Just Escape objective by 3
34.) Subtracts 10% from objectives requiring X% of health remaining at a rounds end
35.) Subtracts 20% from objectives requiring X% of health remaining at a rounds end
36.) Subtracts 30% from objectives requiring X% of health remaining at a rounds end
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