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Starting on 05/10/02, and only for *Phantasy Star Online Ver.2*,
come join in on the fun down in Forest 1 in this fun festival
brought to you and sponsored by Sonic Team!


Contents;

01.) Overview

02.) Rappies can talk?

03.) Rappy Festival Switch Lottery

04.) Glow Catchball Game

05.) Glow Ball Race

06.) Find Rappy Game

07.) Chicken Race

08.) Stamp Rally

09.) Forest 2

10.) Quest Items

11.) Coolness

12.) High Scores

13.) The end

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[Part 1.] - Overview


This online only funfest is for 1 to 4 players and can be found in the Winback section of the Hunter's Guild. And it takes about 1 minute to load into the systems memory.

Description;

The Rappies are having a festival. Participate and get excited.
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My thoughts:

This quest is amazing! It's unlike any other!

Rather than mindlessly mowing down one baddie after another, you play simple, yet fun mini-games setup by the Rappies of the world.

There's also some Rappies you can help out along the way by delivering them fruit or fending off enemies from one.
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[Part 2.] - Rappies can talk?


Yes apparently these aren't your average shootable enemies. They can talk, party, and even get attacked by other enemies!
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When you first start out you should see a Rappy surrounded by 5 computers. Talk to him to buy points. Buy a few for starters but once the price for one single lousy lil point gets up to about 50,000 mesata, don't bother buying more.
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To the left of the point selling Rappy is one that holds points for your friends. If you give him some the next person in your team to talk to him will get them. Its sort of like trading(now if only you could do this with items). If you're alone or don't want to trade just don't bother with him.
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Still in the first room is a Rappy who will send you back to Pioneer 2 when you're ready to call it a day or just to go to the Check Room or whatnot.

To be continued
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[Part 3.] - Rappy Festival Switch Lottery


Cost to play: 3 points

Time Limit: None
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My thoughts:

Since it only costs 3 points I say play it at your leisure. Not much to really say about such a simple game ya know?

*Note!* If you select the "No way!" option the Rappy takes 3 of your points and so you're forced to play Lol.
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How to play:

Pay up then step on 1 of the 3 switches behind the Rappy. A text window will pop-up and inform you of your prize.
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Prizes:

You can win anything from points to "eh" weapons to even materials. Materials are probably the best things you can win here as I doubt anything terribly rare or good could be won from such a simple game.
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[Part 4.] - Glow Catchball Game


Cost to play: 10 points

Time Limit: 1 minute 19 seconds
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My thoughts:

You're either good at this or you aren't. Practice makes perfect.
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How to play:

Run around while wildly mashing the L-Shoulder button to swivel the camera. Once you see the blue or red glowball coming down then run over to hopefully get it.

Red ones drop faster then blue ones so I suspect maybe they're worth more then the blue ones but I have yet to confirm that.

Try to keep moving and staying in the center of the place as the closer you are to the walls the more chance you'll run into the wall and slow yourself down. Also, balls will drop down onto walls if you're close enough in which case you can't get them.
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Prizes:

1 - 14 catches = A monomate. UGH!

15 - 29 catches = 15 points. Not bad.

30 + catches = 20 points. Yay!
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[Part 5.] - Glow Ball Race


Cost to play: 500 mesata

Time Limit: None
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My thoughts:

This is a fun little game and a very easy way to earn points. That must be why it costs mesata to enter.

The idea is to keep your glow ball advancing foward to just a little bit past the gate to beat out the ever steady cpu glow ball. There's really no challenge to this at all. Just have decent reflexes and you should win.
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How to play:

Advance - Makes your glow ball go foward slowly. It may be slow but unless you're a risk taker like me you'll probably be using this choice the most.

Back - Why would you want to go backwards? Who knows? They probably just threw this one in to mess you up!

Dash! - Makes your glow ball move along in a quick spurt of speed. It only works 3 times though. Use it after the third try and it will be a waste of a turn. Your ball will either barely move foward or barely move backwards.

??? - This is for risk takers. It will either Advance your glow ball, make it go Back by a little or alot, or make it Dash!
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Prizes:

Win once and quit and you'll get 3 points.

Win twice and quit and you'll get 5 points.

Win three times and you'll get whatever is in all the boxes in the room plus you'll make the Stamp Rally Rappy of the game appear.

If you lose you will get 1 point only. Even if you won one or two previous races.
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[Part 6.] - Find Rappy Game


Cost to play: 5 points

Time Limit: 1 minute 59 seconds
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My thoughts:

This is the worst and most infuriating game of the whole festival. Be afraid of talking to a Rappy that talks about how warm it is.

...

... ...

... ... ...

Those three lines....take forever to show up and it really wastes the limited time you have to do the game. Not to mention the other random Rappies that mess you up.

Unless you're doing the Stamp Rally, avoid this game altogether.
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How to play:

Find and speak to Calvin, Kevin, and Kolvin.

In that order.

Only problem is if you speak to the right one, then the wrong one, you'll need to start from the beginning and talk to the first right one once more.
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Prizes:

? to 45 seconds to ? = 10 points.

Sorry, I've only beaten it twice by sheer luck so that's as much as I know at this time.
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[Part 7.] - Chicken Race


Cost to play: 3 points

Time Limit: None
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My thoughts:

Yet another fun game! It requires good timing on your part to win. Overall its great for a cheap thrill especially since it's all done in a first person view.
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How to play:

Hit the brakes too soon and you'll fail. Hit them to late and you'll be sent flying over the edge! Good timing and button pushing reflexes are needed.
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Prizes:

D rank = Nothing

C rank = ?

B rank = 4 points

A rank = 7 points

S and SS ranks = Whatever is in all of the boxes in the room which won't be much -_-
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[Part 8.] - Stamp Rally


Cost to play: 20 points(!)

Time Limit: None
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My thoughts:

Not much to say about this one. It's just kind of there. It's both easy and hard thanks to the Find Rappy game. Good luck.
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How to play:

As you beat each of the mini-games; sans Rappy Festival Switch Lottery; a Rappy in each of those areas should appear on a stand nearby. Talk to it and it will give you a stamp. Simple as that.

To activate the Rappy for [Glow Catchball Game] you'll need to win once with a score of over 30 catches. Then play again, hit the switch and go back to talk to it.

To activate the Rappy for [Glow Ball Race] you simply need to win 3 straight races.

To activate the Rappy for [Find Rappy Game] all you need to do is win the game I believe.

To activate the Rappy for [Chicken Race] get an A rank.
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Prizes:

Once you have all 4 stamps return to the Stamp Rally leader and he will give you another "quest item" which you can then give to another Rappy in exchange for access to Forest 2.
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[Part 9.] - Forest 2


Cost to play: Free(in a sense.)

Time Limit: N/A
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My thoughts:

Gosh this is abit of a challenge. You best be able to fend off Hildebears/Hildelts with ease before trying this. But the exp. and story are worth going through this for. Seems Hildebears can also talk and are jealous that the people from Pioneer 2 choose to side with the Rappys? hm...Cool. I personally hate Rappys though hehe.
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How to play:

Play it like you would a normal run through of Forest 2. With some twists of course.

Like in the Catch Glowball Game balls of fire are dropping from the sky. The difference is that these balls hurt. The Rajuneda flower you get from the Rappy you save in Forest 1 will protect you for awhile but don't count on it to last the whole time. Invincibilty from your MAG will not protect you from the fireballs either. So even if you are invincible your flower will continue to take damage. Once it burns up..quest over. Totally.

To be continued.
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Prizes:

N/A
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[Part 10.] - Quest Items


The following items will appear in the Quest Board part of the Items menu as you receive them.
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"Current Points"

This tells you how many points you have so far.
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"Red Fruit"

This is given to you by a Rappy named Fukki in the [Find Rappy] game. You're to deliver it to his grandmother.

For making the delivery you'll recieve a Monomate. x.x
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"Rotten Fruit"

If you hold onto the "Red Fruit" for to long it will turn into this. Fear not though as you'll still recieve a Monomate for delivering it.

To be continued
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[Part 11.] - Coolness


As you leave the Hunter's Guild you'll notice a short, purple RAmar with a small ring of fire around him. As you gain points you to will get this while on Pioneer 2 during this quest.
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0 to ? points = Nothing

? to ? points = The same small ring of fire the RAmar has(or had as he does lose it as you become cooler)

? to ? points = A pretty blue skirt made of sparkles. Moving around stretches it out behind you and running in circles it is like a hoo-la-hoop!

? to ? points = A tower of flames behind your character.

100 to ? points = Stars! Your character will be VERY surrounded by pretty stars that stick close to you like the small ring of fire.

To be continued
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[Part 12.] - High Scores


o.o; Alright well these are my best scores. I'll make a high scores post in the PSO V2 gamefaqs forum soon enough as I'm sure mine are far from the best that's out there.
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(Glow Catchball Game) - 35

(Glow Ball Race) - 27 seconds

(Find Rappy Game) - 44 seconds
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[Part 13.] - The end


Well that's about it. This guide is not quite done yet. And when it is done, I'll probably find something more to add to it as is the case with my websites POKDEX hehe.
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